Jobs... okay, alright, Vonster
did this too.
I'd also like to thank
Scott Murphy and Mark Crowe,
creators of Space Quest and hence genesis of this game.
Without them there'd be no Space Quest.
Josh Mandel, who lent his support
to this project and just might lend a bit more. Thanks for
still believing in Roger and Space Quest.
The people that built and ran
Sierra for so long. Without Ken and Roberta and so very many
others we would never have had the great adventure games of
Space Quest, King's Quest, Police Quest, Hero's Quest (Quest
For Glory), Leisure Suit Larry in the Land of The Lounge Lizards,
the Laura Bow series, and the other adventure games like Conquest
of Camelot, Gold Rush, The Black Cauldron, and many more that
I can't even remember.
Peter Kelly, creator of AGI Studio
which allowed me to build this game. Thanks to this man's
amazing work on a great piece of software I was able to fulfill
a dream of creating my own AGI game.
Lance Ewing, creator of PICEDIT,
an AGI screen editor that I used too many times to possibly
mention. IT's an easy program to use and very effective, without
which I'd have no screens.
My brother Justin (cryo),
who helped me with certain development aspects of the game
and spurred me on when I needed it. Having another SQ fan
in my corner was invaluable. He also built the SPACE QUEST:
THE LOST CHAPTER website, which is great and wouldn't be here
if not for him.
All the other people who have
tried AGI games over the years. I've downloaded and played
most if not all of them and I gleamed ideas from many.
Jess Morrissette, a.k.a. the
Decaffinated Jedi. The Jedi agreed to launch The Lost Chapter
on his website, THE original Space Quest Website, now some
five years old, the Virtual Broomcloset. He checked out the
original version of the demo and gave me the thumbs up for
a decent demo and a Broomcloset release.
All the fans of Space Quest
for keeping the faith in an amazing series of games that will
always be my favourite. You guys and gals have made Roger
survive and thrive for years, and your support while getting
The Lost Chapter ready was great, and so very appreciated.
Roger Wilco, truly an inspiring
indivual, who almost single handedly motivated me to spend
so much time and effort on this game. It was my desire to
see him tackle the stars again that kept me going when things
web site credits
site was built by my ever-talented (yes he's writing this)
Interactive built this page and hosts it, and hey, it's
not half bad, you can go to their web
site for more information to see how you can get your